<meta http-equiv="refresh" content="0; URL=noscript.html"> METU | Course Syllabus

Course Objectives

The aim of the course could be summarized as to provide students with:

i.    Basics of gamification

ii.   Knowledge of the underlying interdisciplinary theories that nurtures gamification.

iii. Knowledge and mastery of the principles and processes that are conducted while designing a gamified experience.

iv.  Knowledge and synthesis of various Gamification examples applied in varying disciplines.

v. Creation of one’s own genuine gamified learning experience that provides more engaging and effective learning.