<meta http-equiv="refresh" content="0; URL=noscript.html"> METU | Course Syllabus

Program Outcomes Matrix

Program Outcomes Level of Contribution
0 1 2 3
1 Having acquired in-depth knowledge in at least one of: computer graphics, audio signal processing, game physics, artificial intelligence, modelling and simulation, human-computer interaction, or computational aesthetics, X
2 Having acquired working knowledge on the components of computer games, virtual reality applications, simulators, and educational applications, X
3 Having the necessary expertise to apply theoretical concepts in addition to having practical experience, X
4 Having the ability to produce novel ideas and solutions, X
5 Having the necessary skills to carry out research and implement the results thereof in practice, X
6 Having the ability to work as a member of inter- and multi-disciplinary teams and take up leadership roles in such teams when necessary, X
7 Having excellent written and verbal skills as well as the capacity to efficiently communicate ideas, X
8 Having acquired the knowledge that is independent of current development tools and the ability to use this body of knowledge for learning new tools, X
9 Having acquired the skills for lifelong learning and ways of reaching new information when necessary, X
10 Having the skills to follow both theoretical and practical scientific and technological developments in the field, X
11 Having awareness of engineering and academic ethics, knowing and adopting the fundamental principles thereof. X