By the end of the course students will be able to:
- Apply storytelling principles to design compelling narratives for video games.
- Use industry-standard game development software, such as Unity.
- Effectively collaborate with team members within a structured game art development environment, with group projects.
- Present design concepts through presentations and idea pitches.
- Communicate ideas clearly and concisely in written and verbal formats.
- Apply critical thinking skills to analyze and evaluate existing games and identify areas for improvement.
- Develop game design projects