Course Objectives
The course sets out to:
- build an appreciation for the diverse competencies and professional roles involved in designing for sports, health, and wellbeing;
- familiarise students with user research tools and methods relevant to health, sports, and wellbeing contexts;
- develop knowledge of state-of-the-art products, services, systems, and professional practices in the field;
- explore how positive design interventions and technologies in sports and health can actively promote wellbeing and enhance user experience.