By successful completion of this course the students will:
• learn the basic concepts of digital audio,
• learn the basics of human auditory perception and spatial hearing,
• learn how acoustics of enclosed spaces can be modeled, simulated, and auralized and how these models
can be incorporated to computer games and virtual reality applications,
• gain knowledge on different 3D audio systems and usage scenarios,
• learn about subjective evaluation of game audio algorithms,
• have a working knowledge of different sound synthesis methods,
• gain familiarity with different audio APIs,
• develop audio algorithm development skills for games and virtual reality applications • improve their technical writing skills