By the end of the course students will:
Artistic Foundation
- Apply storytelling principles to design compelling narratives for video games.
- Learn the fundamentals for 2D and 3D art asset creation, and animation.
Technical Proficiency
- Gain proficiency in industry-standard game development software, such as Unity.
- Learn the fundamentals for game design, and how it fits into the game engines.
Collaboration and Communication
- Effectively collaborate with team members within a structured game art development environment, with group projects.
- Present design concepts and receive constructive feedback through presentations and idea pitches.
- Communicate ideas clearly and concisely in written and verbal formats.
- Apply critical thinking skills to analyze and evaluate existing games and identify areas for improvement.
Career Preparation
- Understand the professional landscape of the game development industry.
- Develop professional skills such as time management, project planning, and problem-solving.
- Developing game design projects to be added to students’ design portfolios.
- Gain knowledge on a career in game art or design.